Aspect 2009 Edition (Hans im Glück) 2024 Edition (Pandasaurus Games) Main Differences
Number of Players 2-4 players 2-5 players Added support for 5 players in 2024.
Main Components - 1 game board
- 12 windmill blades
- 42 fruit tiles (request tiles)
- 10 finca tiles
- 16 action tiles (4 per player)
- 4 bonus tiles
- 8 donkey carts
- 6 wooden fincas
- 108 fruits (18 each: figs, almonds, olives, oranges, grapes, lemons)
- 20 farmers (5 per 4 colors)
- 1 game board
- 12 windmill blades
- 42 request tiles
- 10 finca tiles
- 20 action tiles (advanced: 4 per player, for 5 colors)
- 5 bonus tiles (advanced)
- 10 donkey cart cards
- 7 wooden finca tokens
- 108 food tokens (18 each: figs, almonds, fish, oranges, grapes, lemons)
- 25 farmers (5 per 5 colors)
- 2024 has more farmers (25 vs 20), more donkey carts (10 vs 8), more wooden fincas (7 vs 6), more action tiles (20 vs 16) and bonus tiles (5 vs 4).
- Retheme: olives become fish.
- Action and bonus tiles are "advanced game" (optional mini-expansions) in 2024, while base in 2009.
Setup: Board and Blades Placement Board in the center; shuffle and place 12 blades face-up on the windmill. Board in the center; shuffle and place 12 blades face-up on the windmill. Identical.
Setup: Request/Fruit Tiles Shuffle 42 tiles, create 10 stacks of 4, one per region, top face-up; 2 remaining in the box. Shuffle 42 tiles, create 10 stacks of 4, one per region, top face-up; 2 remaining in the box. Identical.
Setup: Finca Tiles Randomly distribute 10 finca tiles, 1 per region. Randomly place 1 finca tile per region on the estate illustration. Identical (slight descriptive difference).
Setup: Wooden Fincas Depends on players: 6 (4p), 5 (3p), 4 (2p). Depends on players: 7 (5p), 6 (4p), 5 (3p), 4 (2p). Added option for 5p; numbers inverted for 2-3p compared to 2009.
Setup: Fruit/Food Tokens Sort 108 fruits in general supply (no removal). Sort 108 tokens; remove for 2p (9 each), 3p (4 each). 2024 introduces token removal to balance with fewer players, not present in 2009.
Setup: Farmers Each player takes: 3 (4p), 4 (3p), 5 (2p). Each player takes: 3 (4/5p), 4 (3p), 5 (2p). Similar for 2-4p, but added for 5p (3 each).
Setup: Action Tiles Each player takes 4 action tiles of their color (base game). Each player takes 4 action tiles of their color (only in advanced game). In 2024 they are optional (mini-expansion); total number increased for 5 colors.
Setup: Bonus Tiles Stack 4 bonus tiles (4 at bottom, 7 at top) (base game). Stack 5 bonus tiles (3 at bottom, 7 at top) (only in advanced game). More tiles (5 vs 4), values from 3-7 vs 4-7; optional in 2024.
Setup: Donkey/Mule Cards Stack near the windmill: 8 (4p), 6 (3p), 4 (2p). Stack near the windmill: 10 (5p), 8 (4p), 6 (3p), 4 (2p). Added option for 5p; numbers identical for 2-4p.
Initial Phase (Introduction) Choose starting player; place farmers one at a time, take 1 matching fruit. Youngest player starts; place farmers one at a time, take 1 matching food token. Difference in choosing the starting player (chosen vs youngest).
Game Actions Choose one: 1) Move farmer; 2) Deliver fruits; 3) Use action tile (if available). Choose one: 1) Move farmer; 2) Make delivery. Action tiles are bonuses in advanced game, usable in addition. In 2009, use action tile is a separate option; in 2024, base has only 2 options, action tiles are extra in advanced (only 1 per turn, in addition).
Farmer Movement Move clockwise by spaces = farmers on starting blade; take fruits = farmers on ending blade; take donkey if crossing dividing line. Move clockwise by spaces = farmers on starting blade; take tokens = farmers on ending blade; take donkey card if passing donkey icon. Identical, but description uses "arrows with donkey icon" in 2024.
Resource/Donkey Depletion Return all fruits/donkeys of that type from all players, then take. Identical for food tokens and donkey cards. Identical.
Delivery Return 1 donkey; deliver up to 6 fruits total (exact); take tiles, flip next ones. Return 1 donkey card; deliver up to 6 tokens total (exact); take tiles, flip next ones. Identical.
Finca Assignment When last request tile taken: count fruits of the type on collected tiles; most gets finca (5 VP); tie: none; place wooden finca. For double: sum; for special symbol: total fruits sum. Identical, but finca tile shows resources; tie: discard finca, still place wooden token. Identical (5 VP value implied in examples).
Bonus Tiles First with set 1-6 takes 7, then 6, etc. (up to 4); possible second set. (Advanced) First with set 1-6 takes 7, then 6, etc. (up to 5); possible second set. More tiles (5 vs 4), values from 3-7 vs 4-7; optional in 2024.
Action Tiles 4 types: Double move, Gust of wind, Large donkey (up to 10), One fruit less. Use 1 per turn, discard after use; unused = 2 VP each. (Advanced) 4 similar types: Double Move, Gust of Wind, Large Donkey Cart (up to 10), Resource Discount (1 less, up to 7 points with 6 resources). Use 1 per turn in addition; unused not mentioned for VP. Similar effects; in 2024 "Resource Discount" allows up to 7 points; no VP for unused (since optional).
Game End When last wooden finca placed; complete turn. Scoring: request tiles values + 5 per finca + 2 per unused action + bonus. Tie: most fruits. When last finca token placed; complete turn. Scoring: request tiles values + finca values (5 implied) + bonus (if advanced). Tie: most food tokens. Note: assign finca even without remaining wooden tokens. Similar; 2024 adds note on extra fincas; no VP for unused actions (optional).